The Ames Fan Club

Everything Else => Gamers Only => Topic started by: JSIDA17 on April 23, 2016, 08:33:02 PM

Title: Virtual Boy
Post by: JSIDA17 on April 23, 2016, 08:33:02 PM
Greatest game system of all time? HELL NO.
Title: Re: Virtual Boy
Post by: Pikapower on April 23, 2016, 08:36:27 PM
Ugh, don't get me started on this big poop stain on Nintendo's underpants that is the Virtual Boy!

The graphic were only in red and black and not to mention you played the games with a deform View-Master on a stand!
Title: Re: Virtual Boy
Post by: JSIDA17 on April 23, 2016, 08:39:20 PM
Not to mention the whopping number games made for the system, which averages around 20.

Why Nintendo?
Title: Re: Virtual Boy
Post by: Pikapower on April 23, 2016, 08:42:27 PM
Quote from: JSIDA17 on April 23, 2016, 08:39:20 PM
Not to mention the whopping number games made for the system, which averages around 20.

Why Nintendo?

At time (approximately around 1995) Nintendo wanted to get on the virtual reality bandwagon before they released the Nintendo 64 in the US.
Title: Re: Virtual Boy
Post by: JSIDA17 on April 23, 2016, 08:46:00 PM
The sad part about it is that most of the games weren't even that bad, they were just hard to play because they were in black and red and caused severe eye strain from the smallest lengths of playing.  :o

Fun for the whole family!
Title: Re: Virtual Boy
Post by: Pikapower on April 24, 2016, 04:56:12 PM
Nintendo could have just released the same games that were released on the Virtual Boy on the SNES or Nintendo 64 instead of having that red and black "View-Monster" of failed game system!
Title: Re: Virtual Boy
Post by: JSIDA17 on April 24, 2016, 05:03:44 PM
Quote from: Pikapower on April 24, 2016, 04:56:12 PM
Nintendo could have just released the same games that were released on the Virtual Boy on the SNES or Nintendo 64 instead of having that red and black "View-Monster" of failed game system!

Or made a better system that didn't cause eye strain from light gaming!
Title: Re: Virtual Boy
Post by: Pikapower on April 24, 2016, 05:15:26 PM
Quote from: JSIDA17 on April 24, 2016, 05:03:44 PM
Quote from: Pikapower on April 24, 2016, 04:56:12 PM
Nintendo could have just released the same games that were released on the Virtual Boy on the SNES or Nintendo 64 instead of having that red and black "View-Monster" of failed game system!

Or made a better system that didn't cause eye strain from light gaming!

Or they could have pulled a Sega Genesis and made a 32-bit add on system to the Super Nintendo!
Title: Re: Virtual Boy
Post by: JSIDA17 on April 24, 2016, 05:24:47 PM
Quote from: Pikapower on April 24, 2016, 05:15:26 PM
Quote from: JSIDA17 on April 24, 2016, 05:03:44 PM
Quote from: Pikapower on April 24, 2016, 04:56:12 PM
Nintendo could have just released the same games that were released on the Virtual Boy on the SNES or Nintendo 64 instead of having that red and black "View-Monster" of failed game system!

Or made a better system that didn't cause eye strain from light gaming!

Or they could have pulled a Sega Genesis and made a 32-bit add on system to the Super Nintendo!

I don't know if that would've been a good idea. The Sega 32X failed miserably for the lack of games available on it and the fact that Sega's REAL 32-bit system, the Sega Saturn, was well on its way to being released soon. I bet Nintendo would've had the same problem...
Title: Re: Virtual Boy
Post by: Pikapower on May 15, 2016, 05:21:43 PM
Here's one of the games for Virtual Boy, Wario Land.

(https://upload.wikimedia.org/wikipedia/en/9/9a/Virtual_Boy_Wario_Land_Gameplay.png)

Box art:
(https://upload.wikimedia.org/wikipedia/en/1/1a/Virtual_Boy_Wario_Land_Coverart.png)